Gruuling Pauper –
Last week I promised to show you a Pauper deck that I built for 0.93 tickets. I really got excited when I realized how cheap this deck is because there are so many new players getting started online and they don’t really want to spend a ton of money without knowing the client. This deck lets them get started and get a feel for MTGO before investing any extra money.
I’m not 100% sure who actually developed this deck, but you can watch dimecollectorsc do a short decktech on the Gruul Deck which was developed specifically to handle UR Cloudpost.
This is the decklist:
"GR Cloudsnap"
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I took the newly built Gruul deck to the tournament practice room to get a feel for it.
Match One – Pauper Jund
I open up against nebuloushelix playing Pauper Jund. He plays out a bunch of GB wither and persist creatures from Shadowmoor and counter producers like Shambling Shell to keep the -1/-1 counters off. I’ve never seen a deck like this, and while it looks like it would be rather effective in Modern PDC*, I question the effectiveness in Classic Pauper.
I survived G1 by throwing bodies in front of his creatures until he was unable to persist them and then started the Blastoderm beatdown. 1-0
I sideboarded out my River Boas which would not be very effective against his wither creatures and replaced them with Stone Rain and 1 Branching Bolt. He opens up game two with a pile of border posts. Stone Rain came down on a Forest but if I see this deck again, I’ll bring in Ancient Grudge.
G2 he managed to get down a Putrid Leech with Gift of the Deity, but his low life prevented him from attacking. I drew into Vulshok Morningstar and he conceded. 1-0 2-0
Match Two – Mono U Post Control
The second match I played with this deck was against Mono U Post Control. I figured this might be a pretty easy matchup with the main deck river boa.
Game 1 he had early counters to keep my Civic Wayfinders from finding moutains. A pair of Jolrael’s Centaurs began an early beatdown process followed by a river boa. Dispite a lot of lifegain, I felt pretty confident about this game until he dropped a Serrated Arrows. The main deck arrows bought him time to build up to Capsize mana and the game was over. 0-1
-4 Safehold Elite
-2 Arbor Elf
+3 Ancient Grudge
+3 Stone Rain
Game 2 began with an early Jolrael’s Centaur followed by a Vulshok Morningstar equiped Arbor Elf. The pair put him very low until he answered the Elf with Echoing Truth. My burn to the face was answered by Hydroblast, but Blastoderm went unanswered and he conceded.
Game 3 began with an equiped River Boa. He finally managed to bounce it on 7 life dropping a pile of Spire Golem and a Serrated Arrows. Baiting counterspells with Jolrael’s Centaur, Ancient Grudge ate the Arrows and the Boa came back to the table and picked up his mace. Unable to stop the snake, he conceded. 2-0 4-1
Match Three – Infect
Game 1 I opened a great hand dropping a Llanowar Elves and then a Civic Wayfinder. My opponent opened with a Glistener Elf + Rancor which I blocked with the Wayfinder. Ichorclaw Myr was soon down to carry the overpowered enchantment and a Kicked Vines of Vastwood carried him to victory. 0-1
-2 Arbor Elf
-4 River Boa
-1 Vulshok Morningstar
+3 Ancient Grudge
+4 Seismic Shudder
Game two began with Evolving Wilds for a Mountain to bolt the Turn 1 Glistner Elf. No creatures from the green deck resulted in a quick ramp to Blastoderm. Cystbearer received Rancor and then a Kicked Vines of Vastwood to blow out the second Blastoderm set up as a blocker. Holding the Cystbearer back for the first Blastoderm to fade away he was able to finish me with a series of pump spells. I see this being a poor match for the GR deck.2-1 4-3
Match Four – Burn.
This is the first time I’ve seen this matchup online and it mostly involves them throwing spells at your face rather than your creatures. I think they could really slow this deck down with some targeted burn at the mana elves (Lava Spike) but my opponent continued to throw burn at my face.
Game one I only blocked Keldon Marauders with a persist creature while proceding to beat face with a River Boa and Two Jorael’s Centaur. He ran out of cards before being able to deal lethal damage. I was at 3 life. 1-0
Game two he got stuck on two lands and quickly conceded. 3-1 6-3
Match Five – Green Beats
I mulled a one land hand on the play into a less than ideal hand of Two Geistflame a split pair of lands a Llanowar Elves and a Jolrael’s Centaur. I burned his early 1 drops. He managed to get a pumped Qurion Ranger through for 9 but conceded the match when I manged to stick a River Boa. I assume he had nothing to give his creatures trample. I didn’t count this match in my results.
Match Six – Burn
Game 1 was quick with a series of Lightning Bolts, Flame Rift and finally Fireblast. 0-1
Game 2 he sent his smaller removal at my mana elves briefly slowing production but not preventing me from landing two River Boa and a Jolrael’s Centaur. One of the River Boa died while the other picked up a Vulshuk Morningstar. In the face of Blastoderm he conceded 1-1
Game 3 we both opened with Evolving Wilds. He burned my Safehold Elite with Searing Blaze and began a series of cantrips looking for burn. Faithless Looting found its mark allowing him to burn me out the turn before a lethal Blastoderm was scheduled to connect. 3-2 7-5
All in all I wasn’t disapointed by the deck, but I wasn’t impressed by it. I only got to play a couple of tier 1 matches, and I think it certainly will give blue decks fits, but will struggle against some of the faster decks in the format and decks where creatures don’t matter as much such as Mono-Black Control. I may play the deck more, but unless results improve I need to stick with something more reliable.
Continuing with Goblins
I continued to play Goblins this week in ranked matches, but I think the changes I made were not for the best. I played in 4 more two man queues bringing my total record to 5-3. While that seems great, with M12 packs going for an all time low, I’m barely breaking even.
I did get a chance to read a great article on Pauper Goblins by David Kahn. It’s a bit dated as the format has changed quite a bit, but the advice on Death Spark alone makes it worth a read. I have been reviewing sources across the net to make sure that I’m playing the deck as best I can.
I entered Goblins in my first daily event this week.
Round 1 – Kasparadi playing Goblins
Game 1 I thought I opened a stelar draw, but he had double bushwhacker and put it away. Game 2 was a slugfest that ultimately ended with him drawing both of his Sylvok Lifestaff. I’m starting to think I knew at that point that I should have brought in artifact destruction. I could never draw enough burn, so I conceded with 3 min left in the match.
0-1
Round 2 – Trollshow playing Elves
After three min of him scouting my extra long second game we got underway. I kept a risky 1 land hand with a pair of 1 drops and 3 burn spells. One thing I don’t like about this deck is how many 1 land openers it has. I hate to mull and certainly don’t have it just right for this deck. I get down Jackal Familiar and a Mogg Flunkies. I trade a bunch of burn for a bunch of his pump spells but eventually a second Mogg Flunkies goes the distance.
Game 2 I tap out turn 2 and he drops a Rancor on a Skarrgan Pit-Skulk. My attempts to burn it fail and I loose that game easily.
Game 3 I play a bit more cautious. He attempts to put Rancor on a Rogue Elephant and I attempt to burn it in response. Normally I wouldn’t try to use burn during his turn but the chance to get rid of that pesky enchantment is worth it. He thinks a while and then responds with Mutagenic Growth. He opts not to swing and loose his Elephant which I don’t understand considering it would have wiped my board which consisted of 2 Goblin Tokens. I drew Chain Lightning and managed to kill the Elephant next turn. A Mogg War Marshal and Two Goblin Bushwhacker later he concedes.
1-1
Round 3 – Qentba playing Elves
Game 1 I kept an excellent opener with 3 mountains a pair of Goblin Cohert, a war marshal and a Fireblast. He responded with a pair of Skarrgan Pit-Skulk which I couldn’t block. My army of creatures quickly overwhelmed him however and Fireblast finished the game.
I changed my sideboard plan this time.
-2 Goblin Arsonist
-1 Mudbrawler Cohort
+2 Flame Slash
+1 Sylvok Lifestaff
I opened one of those Flame Slash which saved me from a Rancored Nettle Sentinal. I then found out that he kept a 1 land hand also. I drew mountains and goblins started to flow. With 6 goblins on the board even killing one a turn would quickly draw him in range of my burn. He conceded.
2-1
Round 4 – Zturchan playing MBC
This used to be a great match for me, but MBC has evolved and is no longer the weak creature, no removal deck it used to be when it was facing only storm and other control decks for the top spot. I lost my first two creatures in game 1 to Funeral Charm followed by Dead Weight and Victim of Night. Chittering Rats forced the little burn I had back to the top of my deck putting me in topdeck mode. His creatures whittled away at me. At one point I had him down to 4 life, but his discard earlier had forced me to use my Fireblast.
Game two I threw away my opening hand which was 3 Mountain a Flame Slash, a Fireblast and a Mogg Raider. I really didn’t think this hand was agressive enough. I kept a similar 6 however but I did manage to get down a Goblin Cohort plus a Goblin Bushwhacker. His discard stripped my hand forcing me to use Death Spark and then attempt to get a creature to die on top of it. That proved to be no problem as my last creature died to Victim of Night. Of the next eight cards I drew 6 of them were Mountains. Even my opponent considered the aweful string of luck. Ah such is Magic: The Gathering.
2-2
A couple of observations about this tournament: Many players opted to continue to play even after being eliminated. I’ve done that before, but in the past, about fifty percent of the time I was the only player left and got a bye, thus didn’t get to play which was the whole point of staying in the tournament.
My first round opponent Kasparadi went 4-0 with a 8-0 record. I did stay up and watch some of his replays including the matchup against MBC he played in Round 2. His Sparksmith which can be a liability in the mirror helped keep the board clear in the MBC matchup. I’m still not sure that matchup is favored against goblins anymore.
The results to that tournament are recorded here.
I’m out 6 tix on that experience. I’ll have to make them up somewhere, but I am certainly going back to a more traditional build with Sparksmith.
My collection unfortunatly fell back to earth from last week’s speculation prior to the Pro Tour. Inkmoth Nexus took a huge hit which I can’t really explain other than their absense from this week’s Grand Prix. It’s likely time to sell those. I can get out now with a break even point on Garruk which I will do Tuesday night as people are buying cards for redemption. I may try to unload them to a human in the Classifieds to get a couple more tickets.
Here is my collection value as of 2/27/2012
| Trade Stock | Value | Total |
| 16 Event Tickets | 1 | 16 |
| 5 M12 Booster | 3 | 15 |
| 3 Inkmoth Nexus | 6.2 | 18 |
| 4 Promo Wurmcoil Engine | 5.2 | 21 |
| 3 Skithiryx, the Blight Dragon | 5.4 | 16 |
| 4 Garruk, Primal Hunter | 12.5 | 50 |
| 4 Ratchet Bomb | 3.1 | 12 |
| 4 Hinterland Harbor | 1.0 | 4 |
| Misc Non-Staples (Mythics/Rares) | 2 | |
| Total | 154 |
| Non-Trade Staples | Value |
| 1 Pauper Goblin Deck | 18 |
| 1 Momir Vig Avatar | 10 |
| 1 Playset of M11 Lands | 7 |
| 1 Playset of Fetch Lands | 72 |
| Total | 107 |
For those of you following along my original starting value was 251 Tix. Last week’s value was 295 Tix.
Today’s Total was 261 Tix or a net loss of 34 from last week.
*While I don’t play PDC any more, I just found out that Kor Skyfisher is banned in Modern PDC. I hated that card with a passion when I was playing Extended PDC last year. Empty the Warrens is also banned which sounds great to me.










